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Snes emulator for mac 2017

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noĬhecking whether g++ supports C++11 features with -std=c++11. yesĬhecking whether g++ supports C++11 features by default. yesĬhecking whether we are using the GNU C++ compiler. none neededĬhecking whether gcc understands -c and -o together. yesĬhecking for gcc option to accept ISO C89. noĬhecking whether we are using the GNU C compiler. a.outĬhecking whether we are cross compiling. yesĬhecking for C compiler default output file name. Win32: Fixed crash with movie dialog (OV2)Ĭhecking whether the C compiler works. Switch) and reworking solution/configurations.

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Removed FMOD and FMOD_EX, moved direct draw to compile Some dependencies (included CG headers, completely Win32: Simplified compilation by removing or including Win32: Fixed problems when minimized in d3d. GTK+: Allow use of XDG config directory. libretro: Merged some changes from downstream repository. Fixed build warnings / undefined behavior. Added option to ignore patch checksums. Fixed APU error causing issues with some games. Added support for BS-X Satellaview memory packs and data (LuigiBlood) Added support for MSU-1 distribution pack. Added support for the MSU-1 coprocessor.